This is a turn-based boss battle game.This is a boss battle game that combines the turn-based, menu-driven combat of classic RPGs with real-time battle elements centered around accuracy with missiles.
This is not a classic RPG game. There is no leveling characters up, and there is no grinding for experience points. This game only takes elements from the combat gameplay of classic RPG games.
The player chooses a level which involves a party of three characters versus a boss, and the player chooses the difficulty level of the boss. Then, the player fights the boss. The replay value of this game comes from the player being able to increase the boss's difficulty for an ever more challenging experience.
See the in-game instruction manual for more details.